Archive for the ‘Uncategorized’ Category


EuroITV 2012 grand challenge competition; still time to submit your project!

June 1, 2012

EuroITV is the leading international conference for media and interaction related to video and television. The 2012 edition, EuroTV2012, will take place in Berlin, Germany, from 4 to 6 July.

This year, the conference committee is organizing a EuroITV2012 Grand Challenge Competition for premiere creators, developers and designers of interactive video content, applications and services that enhance the television and video viewing experience for consumers worldwide.

Does your product, content, or service add to the positive experience the television audience is looking for? Are you about to rock the world of interactive video consumption and storytelling?

The deadline for the Grand Challenge submission IS EXTENDED and ends now in the NEXT WEEK:  the 8th June 2012.

The submission of the project is a great opportunity to present not only for the EuroITV community but also for a broader professional audience. The submission system is available at:

This is your chance to show how creativeness, technologically and business ideas you have during the most important interactive television conference! Also there is a good chance to go under the three best rated works at the Grand Challenge Award.

The jury board is represented by recognized specialists of interactive TV solutions and applications, so the Award is also a highly good reference for your project to be!

Good luck!


One day into the Berlin Web and TV workshop

February 8, 2011

photo at the Web and TV workshopThe workshop attracted more than 100 attendees from various industries, including TV broadcasters and service providers, TV and set-top boxes manufacturers, as well as standardization bodies active in TV space. In that respect, the workshop is already a big success.

After a short presentation of the workshop goals, its relationship with the newly created W3C Web and TV Interest Group, the discussion focused on requirements needed for second-screen scenarios, such as when a mobile device is used as a TV remote, or when a potential consumer uses his laptop to browse content associated with the TV show he’s currently watching on his primary TV set. photo at the Web and TV workshop
The need for new APIs and some device discovery mechanism were highlighted during this session.

poster for the Web and TV workshopThe panel on HTTP adaptive streaming showed a convergence of interests towards the MPEG DASH specification as a key enabler for video streaming on broadband connections. There was a long debate on the patent policy under which this specification could eventually be released. Further improvements to HTML5 (additional events, QoS API, trick modes support) were pointed out.

On content protection, the general agreement was that there was no need to standardize a full-blown DRM system. On the contrary, it seems more relevant to agree on a common encryption algorithm that would leave the DRM system as a business decision.

The minutes of the workshop will be available for full details very soon. Meanwhile, please follow the second day of discussions on Twitter feed #w3ctv.

We would like to thank our sponsors Netflix, IPTV Forum Japan and Tomo-Digi for their generous support. Fraunhofer-FOKUS also provides a great venue for fruitful discussions. Many thanks.

Photo credit: Hristo Mitov – Fraunhofer FOKUS
Poster designed by WithYou


Agenda ready for the Berlin Web and TV workshop

January 26, 2011

The agenda for the 2° edition of the Web and TV W3C workshop is now available.

Several topics will be discussed during these two days meeting:

  • Web&TV: Use Cases and TechnologiesWeb and TV
  • Second-Screen Scenarios
  • HTTP Adaptative Streaming
  • Content Protection
  • Metadata / Semantic Web
  • HTML5 and TV
  • Accessibility
  • Profiling / Testing

The workshop will be held in Berlin (Germany), on 8-9 February 2011.

Don’t forget about the dedicated sponsorship program, the deadline is 1 February.


HTML5 logo

January 20, 2011

W3C unveils an HTML5 logo. W3C encourages early adopters to use HTML5 and to provide feedback to the W3C HTML Working Group as part of the standardization process.

The logo home page includes a badge builder (which generates code for displaying the logo), a gallery of sites using the logo, instructions for getting free stickers, and more.  The logo is available under a permissive licence (Creative Commons 3.0 By). Download the logo and the badges here. Read the official post from W3C’s blog and the FAQ for more information.


Augmented Reality Workshop: Paper Proceedings Available

December 28, 2010

Are you interested in a single document including the W3C Augmented Reality workshop report, copies of all papers presented at the Workshop as well as most of the presentation slides?

Then you should check out the Workshop proceedings that have just been published in a handy, ready-to-print PDF file!


Call for sponsors for the Web and TV workshop

December 23, 2010

W3C just annonced a sponsorship program dedicated to the 2nd Web and TV workshop, to happen in Berlin, on 8-9 February 2011.

W3C proposes this sponsorship program to enable organizations to showcase their business and underscore their commitment to the shared goals of the W3C. The sponsorship benefits detailed below allow workshop sponsors to reach out to all stakeholders and decision makers worldwide and to be associated with breakthrough innovations that are paving the future of the Web.

The deadline for requesting to take part in this opportunity is 1 February 2011.

Sponsorship benefits:

  1. For non-W3C Members — 4000 Euros

    For organizations that are not members of W3C:

    • Sponsor logo in print and online marketing communications:
      • All Workshop Web pages
      • On-site printed materials
      • On-site signage
    • Spoken acknowledgment at the workshop
    • Sponsor mention in press release
    • One guest pass to observe Workshop
  2. For W3C Members — 2500 Euros

    For W3C Members:

  • Sponsor logo in print and online marketing communications:
    • All Workshop Web pages
    • On-site printed materials
    • On-site signage
  • Spoken acknowledgment at the workshop
  • Sponsor mention in press release

For further information about this sponsorship program please contact Marie-Claire Forgue <>.


W3C Opens Typography on the Web

August 17, 2010

W3C attends TypeCon 2010 this week for community discussion about Web Open File Format (WOFF), the new open format for enabling high-quality typography for the Web. WOFF expands the typographic palette available to Web designers, improving readability, accessibility, internationalization, branding, and search optimization.

Though still in the early phases of standardization, WOFF represents a pivotal agreement among browser vendors, foundries and font service providers who have convened at W3C to address the long-standing goal of advancing Web typography.

“As a key Web font standard developed by W3C, WOFF 1.0 represents a universal solution for enabling advanced typography on the Web,” said Vladimir Levantovsky, W3C WebFonts Working Group chair and senior technology strategist at Monotype Imaging, Inc. “With the backing of browser companies and font vendors, who are making their fonts available for licensing in WOFF, this new W3C Recommendation-track document will bring rich typographic choice for content creators, Web authors and brand managers.

The standardization of WOFF reflects cross-industry collaborative effort to make a single, interoperable format for WebFonts. Participants in the Web Fonts Working Group includes representatives from browser vendors, font foundries and typeface designers: Adobe, Apple, Bitstream, Google, LettError, Microsoft, Monotype Imaging, Mozilla, Open Font Library, Opera, Tiro Typeworks, and Type Supply. Chris Lilley is W3C staff contact for the group.

Roger Black (the End User Perspective), Bryan Mason (Font Metrics), Raph Levien (Google Developments), and the members of the Web Fonts Working Group, will participate in a panel at TypeCon 2010 on Friday, 20 August.

Read the press release.


HTML5 is available in W3C’s Cheatsheet!

July 20, 2010

This is another reason why you can use HTML5 today!

Dominique Hazaël-Massieux (W3C) has managed to integrate the various new elements and attributes of the HTML5 specification in the  latest release of the cheatsheet.  As a reminder, the cheatsheet is a mobile-friendly Web application that provides a compilation of useful knowledge extracted from W3C specifications (both available in the Web version and in the Android application.)

All the data are extracted from HTML: The Markup Language Reference, the specification maintained by Mike Smith that describes the markup aspects of HTML5.

Please contribute to the work! Feedback, comments and suggestions are very much appreciated!

Screenshot of video element in autocomplete listScreenshot of details on video element


Augmented Reality on the Web – a Brief Synopsis and a Call to Action!

June 24, 2010

AR Work to Start at W3C – Make Yourself Heard!

Last week’s W3C Workshop: Augmented Reality on the Web attracted over 40 participants and 22 papers. The participants represented a broad range of telecom operators, device manufacturers, AR service delivery companies, AR users from the advertising world, academics and standards bodies – a very diverse group of people brought together as users of an equally diverse range of technologies.

A full report is being prepared but this brief blog post gives an overview of the event and invites you to help create and join the working group that is being formed as a result of it. All papers and slides are linked from the workshop agenda.

We heard how AR is used in the building industry and medicine, how it can be used to visualise sensor data, and how reality can be augmented with audible overlays just as much as visual ones using very similar technologies. AR is not a new technology – it’s used extensively already to help with city planning and medical practices, and there is a lot of exciting work going on to create and manipulate 3D images.

The focus of the workshop, however, was very much on the kind of AR that matches a dataset against a user’s context, primarily their location (so mobile is a key word here as well). Examples include the AR browsers from Wikitude, Layar and Acrossair. Want to see what the Brandeburg Gate looked like when the Berlin Wall was still in place? Point your smartphone at this most famous of European landmarks and you’ll see it on your screen. Likewise streets through the ages, the occupants of modern buildings, Wikipedia articles on nearby points of interest and so on.

The possibilities for AR are very exciting and everyone at the workshop was keen to see rapid progress but there are factors holding us up. One of these is, rightly, privacy concerns. Being able to point your phone at someone at a conference, have it recognise that person and pull up lots of adapt about them sounds really attractive – but such a system will rely on data published in, say, a social network that was never designed to be used in that way. Is that clever technology or an invasion of privacy? In truth it’s probably both. Given enough information about you and your preferences, all sorts of icons, offers and pointers could be added to your phone’s field of view – not least commercial advertising. Should your phone’s view of the Eiffel Tower or the Statue of Liberty be ‘augmented’ with a clip from a forthcoming movie set in that location?

The other factor slowing down AR development, particularly on the Web, is a lack of relevant interoperable standards. The existing Web standards stack has a lot to offer: HTML, XML, JSON, SVG, CSS and more are all used to good effect, but there are some steps required for the integration of a live image with a data stream (pretty much the definition of AR) that are not yet available outside proprietary systems.

Access to device functions is a key area and both the W3C Device API and Policy Working Group and the Geolocation Working Group are addressing many of these between them. But what about the data? How can data about points of interest be published and used in the kind of open way that underlies the success of the Web itself? How should this fit in with linked data? How can we safeguard user privacy and publishers’ business models?

This will be the starting point for a new Points of Interest Working Group. There’s a lot to do yet, not least make sure we have good communications with the Open Geospatial Consortium, owners of KML, the standard used in Google Earth, the Web 3D Consortium, the OMA, and others who have a keen interest in this space. Some existing efforts in this area are highly relevant too: we hope to include the expertise and experience behind ARML and the KHARMA framework within the Working Group.

Work will begin very shortly on a charter for the new group but you don’t have to wait until it’s set up. On the contrary, you can help to shape the charter (which sets out what W3C will ask it to do) by subscribing to the mailing list right now. This is a public list with archive. If you want to know more about developments in AR at W3C drop me a line directly.


W3C Audio Incubator Group Launches

May 14, 2010

Today,  W3c launched an incubator group on Audio, with the mission to explore the possibility of starting one or more specifications dealing with various aspects of advanced audio functionality, including reading and writing raw audio data, and synthesizing sound or speech. The Audio Incubator Group will engage the various constituents of such specifications, including musicians, audio engineers, accessibility experts, user-interface designers, implementers, and hardware manufacturers, to collect use cases and requirements on what can and should be done for various specifications at different levels of priority, and deliver one or more reports including recommendations for specification work items.

See the activity page and the charter for more information.